About
I'm a lifelong multidisciplinary artist, passionate about art as a platform for human connection, using my experience and expertise to provide art, leadership and enthusiasm to a variety of creative and technological projects.
From Montreal, now based in Vancouver, I've exhibited paintings, mixed media projects, illustration and calligraphy, and performed at galleries and community events. After completing Vancouver Film School’s 3D Animation & Digital Effects program, I adapted my traditional art skills to digital applications, and entered the video game industry in 2004.
I've created virtual characters, environments, and particle effects, and shipped over 20 video game titles for a range of platforms including PC, console, mobile, VR and AR, for talented game studios including Relic Entertainment, Blackbird Interactive, Gasket Games, and Hinterland Studio.
Whether guiding player attention in games, or translating my internal perception into external form in my own projects, connecting with others through visual language is at the core of everything I create.
Now offering consulting and creative coaching, as well as work for hire, I help studios optimize their visual storytelling and support individual artists in developing authentic, creative practices.